Illustration
Commercial & Personal Artwork
(click on image to see the life-sized
version built for a Houston Space Center exhibit)
Award-winning 3D image appears in premiere edition of Digital Arts book "Exposé",
Digital Arts book "Elemental: The World's Best Discreet Art",
Focus magazine & Scientific American magazine,
First Place in TAACCL Digital Arts Competition,
Built as
life-size photo-op display at Houston Space Center Museum, 2001.
Popular Mechanics magazine commissioned me to create some
rough cover concepts for a special issue showcasing
what various technologies might be like 20 years from now.
Sadly, they thought these were "too futuristic", even though
I based them off of many real and current day (and even some
very old) technologies.
Illustrations for Popular Science magazine depicting
post-Katrina technology
that could benefit future structures in the event of a
similar catastrophe.
A painting done just for fun in Photoshop. Below is
the image progression, starting with a crude thumbnail.
Asteroid mining station (designed & created in 2 days)
Asteroid mining station cut-a-way (designed & created in 2 days)
Concept model for advanced roto-aircraft launch bay.
Entire scene (including ship) is 4400 tri-polys.
"Sky-Surfer" personal artwork.
Package design & artwork for Lucasarts Entertainment Co.
Package layout design for Lucasarts Entertainment Co.
Winner of Software Publisher's Association packaging award.
Illustration by Bill Eaken.
Package design & artwork for Lucasarts Entertainment Co.
Package design & artwork for Lucasarts Entertainment Co.
"Game Developer Magazine" cover art for article
on "Secret Weapons over Normandy"
3D robot personal artwork.
T-shirt design.
Personal watercolor sketches.
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